Friday, November 23, 2007

How to use Extrude tool inside modeler

How to use Extrude tool inside modeler

To use Extrude tool inside modeler

Multiply > Modeler > Extrude or press shift (e)

Step 1

If you would like to use the Extrude tool, first you need to go to the Modeler option from the Multiply menu. After that, you need to choose the Extrude or press the shift (e) to select Extrude tool. It is used to extend the model thickness. Normally when we import a 2D format of drawing into modeler, it will appear to be a flat object. That is why you need to extend it to become a 3D object, which is the function of Extrude tool.

Step 2

You could see that the object has changed from a flat object to a 3D object

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How to use Bevel tool inside modeler

How to use Bevel tool inside modeler

To use Bevel tool inside modeler

Multiply > Modeler > Bevel or press (b)

Step 1

If you would like to use the Bevel tool, the first thing to do is to choose the Modeler option from the Multiply menu. Later, you need to select the Bevel option or press (b) to select the Bevel tool. It’s used to extend the polygon surface so that you could add more level to the object as shown by the picture below.

Step 2

You could use this tool to modify the existing model by creating another surface just like the sample shown in the picture above. After that, you just need to click and drag the mouse to create the surface.

How to use Stretch tool inside modeler

How to use Stretch tool inside modeler

To use Stretch tool inside modeler

Modify > Modeler > Stretch or press (h)

Step 1

If you would like to use the stretch, first you need to go to the Modeler option from the Modify menu. Later, you need to choose the Stretch option or press (h) to select the Stretch tool. It is used to Scale in free mode on the point or polygon as part of the sculpting process in your projects.

How to use Size tool inside modeler

How to use Size tool inside modeler

To use Size tool inside modeler

Modify > Modeler > Shift (h)

Step 1

First you need to go to Modify menu and then select the Modeler option. Later, you need to select the Size option or just press the Shift (h) to select the Size tool. It's used to scale the point or polygon as part of the sculpting process in your projects. Size is used in sizing the object or selection in a proper format or with the same rate.